Irene Muñoz
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Co2 Abgabe e.V. · spacepilots

Spielregeln fürs Klima

A policy simulation game that turns climate legislation into something voters can actually feel.

Client
Co2 Abgabe e.V.
Role
UI design lead, illustrator & UX support
Studio
spacepilots GmbH
Timeline
4–5 months · 2021
Outcome
4 in 5 wanted to share results

The project

Ahead of Germany’s 2021 federal election, we built a web game where you play an MP: set the economic rules across sectors and see whether Germany hits its 2030 CO2 targets. I led the UI, drew the illustrations and supported research and testing.

4 in 5

Users wanted to share results

14

Interviews, ages 14–28

12

Climate sites analysed

The problem

Climate policy can be hard to picture.

Percentages, targets, legislation. Most voters know it matters but can’t connect the policy levers to real outcomes. The brief from Co2 Abgabe e.V. was to change that before the election.

The game let people see how policy choices could affect the 2030 target.

Research

Twelve websites, fourteen conversations.

We analysed 12 existing German climate websites, mapping how they guided users, where they lost them, and what made them feel credible or inaccessible. Then 14 qualitative interviews with people aged 14–28, about climate as a political topic, not just an environmental one.

We aimed to make the issue clearer to people who were still undecided.

Brand design

Quiet enough to let the illustrations breathe.

We helped the client choose a name and built a minimal brand around it: reduced, but distinctive enough to carry the campaign.

  • A

    Type

    Poppins SemiBold, friendly and legible at every size.

  • B

    Colour

    A white-to-green palette anchored on #3CC5A5.

  • C

    Illustration

    A system of illustrated characters that made the game world feel alive.

BrandMinimal on purpose, so the characters carry the warmth.

CharactersIllustrated by me for the game world.

The game

You’re the MP now.

Players set policy sliders across sectors like transport, energy and agriculture, then see how their choices change Germany’s projected CO2 savings by 2030. The map is the centrepiece: the canvas where the consequences of your decisions land.

Illustrations keep it warm. The stakes keep it serious.

SlidersSet the rules sector by sector.

MapSee where your decisions land, against the 2030 target.

Testing & iteration

Two rounds, two big fixes.

First, 10 users in 1:1 video calls using the cognitive walkthrough method. Then a focus group of 5 who explored the prototype together.

  • A

    Icons alone confused people

    Navigation relied on icons only. We added labels.

  • B

    Science language created distance

    We rewrote for clarity without losing accuracy.

Impact

A result people wanted to pass on.

  • 4 in 5

    Users wanted to share their results with friends. Not a nice-to-have: that’s the product working.

Takeaway

We had to decide how quickly the map should respond when someone changed a policy. It needed to show a clear consequence without making the outcome feel simplistic.